Besides the occasional dropped frame I encountered absolutely no issues. Opening cutscene aside the game appeared to play at full speed.ġ00% completion on DX12 backend. Used JIT Recompiler, threads not locked to cores, idle skipping enabled, dual core enabled, DX9 plugin, EFB copy to texture. Dolphin emulator and the emulation process had not frozen but the game had become unresponsive. When first character dialogue started, the wrong music may have been playing at this part (using DSound backend, DSP HLE.) Shortly into reading emails at the start of the game, the game froze. Started new game, opening cutscene played with extreme slowdown, title screen music did not. However, LLE Interpreter is the most accurate outside of cutscenes. both LLE interpreter and recompiler hate cutscenes and slows them to a crawl. Use HLE emulation to get past the first cutscene. Collection X Challenge Mode Enter the My Nintendo Xenoblade Chronicles 3. LLE recompiler and interpreter avoid this. Gems Hook a Duck Bananas Space Rocks SWEEPSTAKES IS NOW LIVE Relive the. Team Rose Story No Training: 040BA2A0 38000002. Both of these can provide you the guidance that you need to get your codes working. However, using HLE makes this volume decrease permanent until something triggers it to go back to normal. Check out my How to setup Action Replay Codes on Dolphin or my How to setup Gecko Codes on Dolphin guides. You see, bringing up the PET or pressing Z to use the custom gauge, lowers the volume of the bgm a bit. The following are known Action Replay Codes for Sonic Mega Collection on Nintendo GameCube (GCN). Sound also has a problem in regards to volume. to avoid this, use Dsound, Hz don't matter. Metroid Fusion Action Replay Codes Mike Tyson Boxing GameShark Codes Cheat Codes (for Gameboy Advance) The Legend of Zelda: A Link To The Past Four Swords (U). DX11 also has some glitches green things in "Jack in" sequence may look black sometimes, and there are also some illumination issues. DirectX9 and OpenGL have graphical glitches, so use DX11. ![]() ![]() Perfectly playable from start to finish, 60FPS at all times. NTSC version has cutscene slowdown, and you're forced to watch the first one. This title has been tested on the environments listed below:įully playable at 60FPS. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. The game follows Sonic the Hedgehog as he attempts to restore the world to normal after his nemesis, Doctor Eggman, splits the world into pieces, as well as his struggles with his new beast form, Sonic the. Compatibility can be assumed to align with the indicated revisions. Sonic Unleashed (released as Sonic World Adventure in Japan), is a video game in the Sonic the Hedgehog series developed by Sonic Team and published by Sega for multiple platforms in 2008.
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